Need some sampling help here. I’m trying to sample (in Gig Performer) a patch for “Don’t You Forget About Me” on my MODX (the opening patch made up of a piano and a two pads- the second pad builds and sustains). I’ve tried sampling with Decent Sampler (built into GP) and keep running into the same issue…when I play the sample, the sustain on the pads is not there. I’ve sampled at note length 16500 and Release Tail: 6000 using 3 velocity layers and played around a bit with these numbers but nothing works. Hoping there is someone who really knows sampling that can help me figure out why I’m not capturing the sustain on the back half of the patch. For what it’s worth, I have the same issue with the wire synth in the same patch that is played during the chorus…it’s supposed to sustain and echo a bit but that’s not being captured. Any help on this would be greatly appreciated! I’ve also included a picture of my wiring as well as the Auto Sampler Generator Set Up
Hi @Bryan, welcome to the family
So what you want is the when you release the key that you hear the release sound of the original
Hardware, right?
In Kontakt you have to define groups and assign different sections of the sample so that when you release the key a different sample or section of the sample is played.
Here in Kontakt the yellow section is triggers when the key is released.
I cannot speak about Decent Sampler if that option is possible,
Found a documentation where there is something written about release triggers
https://www.decentsamples.com/docs/format-documentation.html
I made a test with Decent Sampler and it is easy to implement:
Here an example
<?xml version="1.0" encoding="UTF-8"?>
<DecentSampler minVersion="1.0.0">
<groups >
<group >
<sample trigger="attack" start="0" loNote= "C3" hiNote= "C3" loVel= "1" hiVel= "127" rootNote= "C3" path= "C3_1_127_C3_C3_Blue.wav" />
<sample trigger="release" start="14000" loNote= "C3" hiNote= "C3" loVel= "1" hiVel= "127" rootNote= "C3" path= "C3_1_127_C3_C3_Blue.wav" />
<sample loNote= "C#3" hiNote= "C#3" loVel= "1" hiVel= "127" rootNote= "C#3" path= "C#3_1_127_C#3_C#3_Blue.wav" />
<sample loNote= "D3" hiNote= "D3" loVel= "1" hiVel= "127" rootNote= "D3" path= "D3_1_127_D3_D3_Blue.wav" />
</group>
</groups>
</DecentSampler>
The trigger keywords are not automatically generated by Gig Performer, but the created file can be edited.
Thanks for this! Although I’m pretty tech savvy, I’m not savvy enough to know exactly what to do with this. If I can ask, would you provide me with some details on how to implement what you put in the above post?
I will take a look at improving this…my oversight.
I really appreciate your help on this. Being a novice at Gig Performer, I’m not exactly sure what to do with what you created. Can you direct me to where I can find instructions on what to do with the stuff you wrote or if it’s not too much trouble, can you provide me with instructions on how to use it/implement it?
Autosampler records samples.
The sound your hear when a knote is played and the sound you hear when you release the key is all recorded in 1 sample.
Now in the preset for decent sampler you can use keywords what portion of the recorded sample should be played when you press a key and what portion should be played when ou release a key.
The keyword attack is used for samples being played when a key is pressed, the keyword release is used for samples being played when a key is released.
No magic
Bryan, check out this post
Thanks Paul, this might do the trick. I downloaded the template but when I load one of the samples I made, the template disappears. Do you know if there is a way to have the template open so I can use it to adjust the samples I made?
Paul, I’ve got it figured out. One final question if you don’t mind. I noticed that on my pad samples (for example, the patch I use from my MODX for the verse of Don’t You Forget about Me which is all strings/pads), there is no piano in the original but in the sample, I keep getting a piano sound mixed in. This seems to happen for all of my string/pad samples. Any idea why that is and how to resolve this? (FYI, I don’t have a piano voice in the patch on the MODX at all)
Did you check the audio coming into the autosampler?
This was resolved in this thread:
Yes. I have this issue resolved now. Thank you for asking.

