Trigger Audio Player

I have MAudio Code 49 I have dragged some of my Wav Files into the Audio player I can get it to play using my desinated drum pad but I cant get it to stop hitting the same button or even when i assign a different button to stop it and suggestions because i have bought a lot drone i used in mainstage and have converted over to GP.


There is a image of how i will like to use it

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What MIDI messages are sent to Gig Performer?

The pads usually just send keynote

How did you manage to trigger Audio Player.

I use the drum pad the note C asaign to play stop but once its on its no turning it off… If i put it on lane 1 playing nothing happens.

Can you configure your controller to send CC messages instead of note numbers?

Its hard to now because when they stop making the keyboard they took down the software editor to do it!

Here’s a link to the manual:

So this is the only way this will work?? Because in mainstage you learn the button then assign to playback I was thinking it will be pratically the same

You mapped the pad to a widget in GP?
Can you show a screenshot of the mapping window?

  1. in the wiring view use the audio file player (not the streaming file player)!
  2. place two button/pad widgets on your panel
  3. put both widgets n the same widget link group (widget edit tab “General”)
  4. map the first widget to the play/stop parameter of the audio player plugin
  5. map the second widget to the “playhead position” parameter of the audio player plugin
  6. set the second widget to “momentary touch” (on the “General” tab)
  7. edit the midi setting for first widget (“Midi” tab) to “momentary to latching” and then edit the incoming midi message to the desired device/note ON

This should do!
You can also hide the second widget for better visual comfort.

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Again thank you for the replies!!! Question also how do you get the volume meter to show as it fluctuate when im playing instead of a still meter?

Will give it shot. Then will i be able to do this for every lane in that audio player. And thanks again!!

No, you wont! This will only work for one single instance with one track.
If you need to have multiple audio tracks played, you’ll have to use multiple players!

So much to unpack here. Even with reverb is still comes in with a clip sound and goes off with that clip sound.

Please create separate posts for separate issues to discuss.

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Ok will dude but on this topic about the audio player can i use the same widget or drum pad for multiple situations

I struggled with stopping play and returning to start for ages. In the end, it’s very easy.

  1. Map one button to control “play” and assign a #cc number (can be any number.)
  2. Insert a second button to control “play head position,” and create another #CC number. But this time, (very important), make sure the position slider is fully left and at 00:00 before learning. Now when you hit the second button, the slider will return to zero and playing will stop instantly, because there nothing to play at the zero point.
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IT WORKED!!! Now i cant get to sound smooth when it stops even with reverb its a clip sound when it stops!!