Script for Open /Close Plugin Editor


#1

I have this idea from the very beginning of using GP, and for nowadays this helps knowing more about scripts.
I can open OR close with a widget, but how to do it with the same widget? ON/OFF

OpenPlugin : Open the plugin editor
Declaration: function OpenPlugin (p : Block) autotype
Category: Plugins
Parameters
p : Block
Autotype

ClosePlugin : Close the plugin editor
Declaration: function ClosePlugin (p : Block) autotype
Category: Plugins
Parameters
p : Block
Autotype


#2

Test newValue and call open or close depending on the result


#3

Oh its closer; but not enough, sorry

var
    NormalStateButton : Widget
    Dexed : Block
    
    On WidgetValueChange(newValue : double) from NormalStateButton
    OpenPlugin(Dexed)
    
End

#4

If newValue > 0.5
then openplugin…
Else closeplugin…
End

Etc


#5

Yeah!! even with my musician coat on… getting the hang of it :wink:
Working!!
Thanks for help @david
Brace yourself for some crazy open/closing plugin window editors!!

var
    Dexed : PluginBlock
    OpenCloseButton : Widget

   On WidgetValueChanged(newValue : double) from OpenCloseButton
   If newValue > 0.5
    then OpenPlugin(Dexed)
    Else ClosePlugin(Dexed)
End
End

#6

Is this script working now?
I was looking for a quick way to access the Plug-in Editor without having to go into Edit mode.
I tried entering the script but it showed an error, would be great if it works.
Does the Widget have to be assigned to the plug-in with no parameter selected for it to work?


#7

What error are you getting?


#8

Hi Daved, thanks for the quick reply.

The error message reads:

“Syntax Error: Line 4, Col 4: Unexpected or unrecognized token: ‘WidgetValueChange’
Mismatched input ‘WidgetValueChange’ expecting {Activate, Deactivate, Variation, TimerTick, TimePassing, NoteOnEvent, NoteOffEvent, NoteEvent, ControlChangeEvent, PitchBendEvent, AftertouchEvent, ProgramChangeEvent, PolytouchEvent, MidiEvent, ParameterValueChanged, WidgetValueChanged, OSCMessageReceived}”

I am new to GP and have not had time to study the Scripting language but this ‘Open Plugin Editor’ feature would be a great help to me right now.
Initially, I copied and pasted the Script into the Script Editor but have just tried typing it in and still get the same error.
Your help would be appreciated.
Martin


#9

onWidgetValueChanged


#10

just add a - d - WidgetValueChanged
(instead of WidgetValueChange)

Script language evolved…


#11

@keyman I edited your script above to reflect that change to the keyword.


#12

Many thanks @david, (I tried but could not…)


#13

I haven’t had a chance to look at permissioning for posts to see if there’s a way to allow a poster to modify his/her own post


#14

Thanks for the replies everyone.
I am now getting the following error:
“Semantic error: Line 2, Col 13: Declarations of this type are not allowed”
Line 2 reads: Dexed : Block


#15

Yeah, that got changed a long time ago as well

Change

Block

to

PluginBlock


#16

Thank you David, that worked to a degree. The Script compiled successfully but reported that the Plugin was now found so I see that the Word “Dexed” refers to the Plugin.
How do I find the correct name for the Plugin I wish to address?

Sorry for the questions, I am going to read and learn the programming manual just a soon as I’ve finished digesting all of the GP User Manaul.


#17

This is indeed documented in the language manual

Right click on a block and there’s an option to set its name and enable OSC and/or GP Script support. Whatever name you define there should be the same as the declaration you use in the script


#18

Thanks again, almost there but where do I find the Plugin Block to right click on?

Ah … Just seen the light. Found the Block, didn’t realize that’s what they were called.


#19

That’s brilliant, all working now and making life much easier. Even learned some scripting along the way with reference to the manual.

Thanks for the help guys.