I’ve been messing with Pinaoteq recently, new to it, and I was having a play with the audio input feature, which seems to take the incomming signal (another VST) and play it solely through the effects chain but this behaves in a curious way.
The room mic levels affect the output (or is it input? hard to tell) of these inputs to the effects chain (or from them) but not the room mic configuations or how many of them are active, so it’s not a proximity effect, the mic levels are just acting as a gain stage.
In the effects themselves, everything is only additive, so there is no ‘dry’ there is only more wet and the overall FX gain stage has no effect in negative values, it can only boost the effects signal.
So where, aside from adding a gain stage between the incomming VST and Pianoteq, is there control for how these audio inputs are being mixed or is this just a route wtih no control independent of Pianoteq’s own sounds?
I see nothing in the manual about these inputs.
I was thinking about if it would be useful and simplified to use pianoteq’s effects chain as a catch all for my other percussive (or not) based e.piano/clav/FM EP type sounds so even if I were blocking midi note on msg to pianoteq, it was the master effects chain making it a single point of adjustment for my other keyboard sounds.
What is missing from Pianoteq, unless I am just not seeing it, is while it has 5 assignable outs, they are strictly for the microphone matrix and what would be really useful is if you could assign two of those optinally as the effects return which would make outputs 1-2 dry by default.
Curious if anyone else has tried these ideas with any success?