One instance of GigPerformer maxing out the CP

AMD Threadripper 12 core win 10x64
What is the solution to One instance of GigPerformer(GP) maxing out the CPU?

In this example,One GP instance and 3 VST Plugins are pushing CPU to over 50%.

Is the idea to have multiple Instances of GP open and linked, like this?
e.g.
GP-1 effects
Gp-2 effects
GP-3 effects + Controllers

Do you have issues with that CPU usage?
Audio crackles etc?

Well, one idea is to not use plugins in a live situation that use up an absurd amount of CPU cycles :slight_smile: I routinely have 10-30 plugins in a rackspace - if you are having problems with just three plugins, then maybe you have to find different plugins.

Plugins designed for DAWs and recording aren’t always going to be suitable for real-time.

That said, 50% is hardly maxing out the CPU — are you getting noise?

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Maybe tell us a bit more about your system.

I was having crackling issues with two different (pretty beefy) Lenovo Thinkpad P.16 (gen 2) laptops.

In both cases, I had to make some adjustments (with the help of Frank1119).

In one case I used Frank’s little bit of code to keep my system in Ultimate Power Mode.

In the other case, I had to install and use Throttlestop.

In both cases, my crackling problem has been fixed (and in both cases, I would not have been able to figure out the issue without this forum, in general, and Frank1119, in particular).

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Perhaps I was a bit hyperbolic with the 3 vst comment. Although at the time MIDI GUITAR 3 was causing huge CPU into th 70% and there causing audio to crack, it is better now. GuitarRig 6 also pushes CPU, so the two of them in a rack is already CPU heavy.

I was really wanting to better understand when / why to have multiple GP5 instances open on a multicore computer, what is the use case for such a setup?

With separate instances you can spread audio processing over different cores and you can use different audio interfaces.

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Fascinating, I think the “processing over different cores” is what I was trying to do. Because The one instance of GP5 was already CPU heavy, I was wanting to continue adding effects.