No Man’s Sky Expedition 11 with My Original Generative Cinematic Epic Ambient Music ep 2
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No Man’s Sky with My Original Music
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This music is not a render from a DAW, it all happened in real time - it was not prerecorded. Over the past few years I have developed many techniques and methods for creating live generative music without needing to spend huge amounts of money on synthesizer hardware.
GAME AS NARRATIVE ASMR
The gameplay is mine from Hello Games’ “No Man’s Sky” expedition 11.
I’m particularly interested to know if you like or don’t like having the game sound mixed. The music track has a low-end roll off and slight EQ to help the game sound. Should I skip the game sound and just have the music full fidelity instead?
I’ve also made dozens of other videos over the last few years as you can easily find. Mixing gameplay footage is something I haven’t tried much.BACKGROUND
This is an original musical creation I made and recorded live with several soft synthesizers and effects VSTs using Deskew Technologies’ Gig Performer VST host. The game FX audio is from my game play (such as it is) mixed with my original generative music rig created in Gig Performer. This isn’t a playlist nor a loop.
Over the past few years I’ve developed a lot of these live rigs. It’s a whole thing with me.