I came across this new additive synth plugin that I thought might be interesting. It seems to have some cool approaches towards creating different sounds using modules.
http://www.musicdevelopments.com/syne.html
Unfortunately, after trying it, I discovered several problems.
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There seems to be a major bug with CPU utilization. When you load a patch, play a sound and then stop, CPU utilization goes UP rather than going back towards zero once the sound stopped
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It doesn’t seem to have any support for host automation
This was testing on my Mac running OS X 10.12. I’d be interested to know if others see similar issues.