Now that iPad Pro hardware is pretty much on par with mid-level MBP’s, I would like to know what it would take to port GP to iPadOS?
I can tell my old iPad is nearing the end of its life, and would normally replace it with a standard one, but being able to run GP on iPad would definitely make me consider trading up to a Pro.
Of course, GP is only a part of the equation, all my VI’s and plugins would need to be ported as well. I would just like to know if this is something being considered by the dev team?
I’ve also been waiting for GP for iPad as I’m beginning to lose hope that a touchscreen macbook will ever make it to the real world. Aside from a souped up Windows convertible, GP on and iPad would be an even better and more portable option, while still giving me all that touchscreen functionality.
I think it is important to think and design a porting on iPad. It will take time. Not a problem. We all need a version solid like it is now on computers, so it’s not easy.
I think there are not many plugins yet.
But future is there, no doubt.
That’s just such a clumsy solution and seems so unnecessary. I also own a windows convertible laptop, which literally does everything, but I would prefer to keep my audio-related tasks with Apple’s OS. I would probably just buy a new spec-ed out Windows laptop if something doesn’t show up in the next year or two as touch is important to me.
I’d be happy to pay full price as I would expect it would be a full version of GP, requiring no less work and maintenance for the team as the current version. The processing power and hardware is already there, so my guess is that it’s only a matter of time before an iPad version shows up.
I do not think that a full version of GP will be developed for iPad.
No Kontakt or Omnisphere or Lounge Lizard or Soundtoys or… plugins available on iPad.
Or Ableton Live
And GP script to be ported to iPad I think is not easy.
Rig Manager on iPad?
So this would be a total different program and not a ported software.
And I think the user base on iPad likes using free software or at least cheaper software.
There are many plugins for iPads. Usually less expensive than equivalent on notebooks. This doesn’t mean GP should be free of charge. Maybe a higher price for multi platform.
Maybe a reduced version without scripting? But I don’t know if a full equipped iPad pro can be considered less than MacBook.
Surely operating systems are different but I don’t know details to let me understand technical gaps.
as now that you can use an iPad as a touchscreen even connected to a mac mini or even extend screen to it you only unplug your real monitor of at home..(after setting up that feature in your settings before the gig of course ) then you can use it as a main monitor with touchscreen even ( yam displaayappand others…) or just sidecar andso on ..I did check tons of youtube blogs…well. you can combine all ( you canalso use a simple amazon portable monitor andput a mac mini ina rack with a motu 1248 audio interface that goes via adat to another (in/ou) port of my ipad interface …(midi over network and both run in sync..). .. that works fine. all in a 3 Rack Unit case. I came recently to GP5 to improve the circuit.. ( this is also a way that is used in Linux computer systems to route your audio in your settings). I love this kind of ease The funny part is that now I beg to also have GB on iOS:). only because I see the strenght in there.. I use AUM and Loopy pro etc and Koala sampler of course.. beside Aplitube and other.. Most things work on iOs and things like Omnisphere and Kontakt or Komplete these work fine on the mac -. Auv3 in GP on mac. and Gp on iOS and everyone is happy…