Getting Gp Transport to reset on stop

Using widget groups does appear to work. It keeps the MSuperLooper Restart button activated while the playhead is running, but it doesn’t appear to cause an issue:
image

The ‘PlayStop’ is from the internal System Actions plugin. ‘Restart’ is the MSL parameter. (switch off ‘Momentary Touch’ if you are using the pad widgets).

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Yeah, just testing at my end, with similar results.

I’ve got a script (elaborated from Paul’s example on another thread) to create momentary behaviour in GP widgets when dealing with Superlooper, so I could pop an entry for the restart widget into that. However, I don’t need the program hitting restart more than once, so actually the default behaviour works quite well. I’ve inverted the reset widget though, so that the reset happens on stop, rather than start. Suspect that may be less likely to create audio artiifacts, but will test later when I’'m actually plugged into my audio rig.

Thanks for the help folks! Very useful. I’m getting there slowly.

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