fair enough, we’re talking one instance of Guitar Rig 6 only though, with just a bass amp and some compression in it…
If you are using an aggregate device that combines the blackhole with your interface, it will allow you to monitor by sending the audio from GP straight to your interface.
You then route the same audio to the blackhole ports. That way, you can have a much higher buffer setting in Ableton, which will reduce the likelihood of clicks, but it won’t affect the low buffer/latency within GP (and what you hear).
i know what you mean.
i really only refered to realtime-play usages when i mentioned DAWs vs. my experience.
So, same sort of task.
Though, as sayed, most of them have big latency ! especially Ableton live.
I´d not want to play realtime based on using a DAW.
But sometimes it was quicker to patch some tests.
Or i created the instrument patches in the DAW, but would do realtime play recordings
( i finally have to learn to deal with them, …not really liking any of these, haha)
personally unsure what you mean and how it connects to the issue - in ableton with some twenty VSTs running in real time, i play & record with a global latency of 8ms, which is low enough to play a bassline in time with a beat - not a single click or dropout.
given the care and dedication of the GP developers up to here, we can only hope for a timely solution. i mean, it should pose an interesting challenge to enable a VST-hosting environment, intended for live-playing and the needs of live-performers, to re-route and loop back without drop-outs at low buffer settings?!?
does anyone have experiences with loopback within (the most recent silicon version of the) RME mixer routing?
I do similar but with loopback supported by my Audio Interface.
I am using RME UFX II with loopback enabled on the Interface.
if i had a latency of just 8ms in Ableton, i´d be certainly happy as well.
no clue whats here the cause of the different experiences.
But: good to know !
could be a small thing. i´ll have to check if i can find something
First of all, I do this all the time connecting GP4 to Logic Pro and I’ve never had a drop-out issue…so I don’t know if this is possibly an Ableton issue, or just an attempt to run too many plugins.
Secondly, Gig Performer uses the standard API to communicate with CoreAudio so it’s not clear exactly what you think GP should be doing here.
One other solution for people who really need this badly and can’t get it working directly (for whatever reason) is to use a multi-channel audio interface and literally patch the outputs from one pair of channels to a pair of input channels.
thanks everybody that replied!